Among today's technological signals, the most worthy topics are "The War on AI Terminals" and "The Anxiety of Landing of Agents." Behind these two clues lies the same larger story: the critical point of technology from showmanship to practicality. The point is coming, but who can cross it is far from clear.
Let's first look at the war on AI terminals. The appearance of STEPX Neo at WAIC was a landmark event. This "large-model native smartphone phone" is no longer a simple hardware + software superposition, but an attempt to redefine the paradigm of human-computer interaction-"trustworthy, controllable, reversible, and visible." This positioning directly compares OpenAI and Google's hardware layout, but more subtly, the logic behind it contrasts sharply with Anthropic's "don't make hardware" strategy. Anthropic gambled that "the model is strong enough, there is no need to occupy the entrance," while STEPX does the opposite, trying to lock in users 'usage scenarios through hardware. The core of this war is not technology, but business models: hardware entrances mean traffic and data, but also huge costs and risks. STEPX has great ambitions, but the challenges it faces are also obvious-how to carve a way through the cracks of giants such as Apple, Huawei, and Xiaomi? More importantly, can it truly solve the pain point of the implementation of "intelligent agents", or is it just another gimmick for "AI mobile phones"?
This directly leads to the second theme: the anxiety of landing agents. From Claude Cowork to Codex's hidden features, to Tencent's two-line war (Mixed Origin vs. WeLM), we see AI changing from "being able to chat" to "being able to work." But the problem is that these tools are glamorous in the Demo, but they face the embarrassment of the "last mile" when they actually land. Anthropic's case demonstrates the potential of Agent workflows, but it also exposes a cruel reality: Most companies don't need "full automation," but rather "controllable semi-automation." Behind WeLM's technical blog and Xiaohongshu account is Tencent's anxiety about "business closed-loop"-no matter how strong AI is, if it cannot be embedded into real workflows, it will be just another fancy tool. Yu Linyi, chairman of Senbo Technology, has a very representative view: "AI applications are not just about technology, but also an empirical and effective business closed-loop." This means that AI entrepreneurship in 2026 is no longer a model war, but a "know-how" competition. Only who can understand industry pain points faster and embed AI into specific business processes can survive.
The general trend behind these two themes is that AI is shifting from "technology-driven" to "scene-driven". In the past few years, we have seen an arms race in model parameters (Kimi K3's 2.8 trillion parameter is an example), but starting in 2026, technology's "performance" is no longer the only measure, or even the most important criterion. Whether STEPX's "reversible visibility" or Anthropic's "real working scenarios", they both emphasize the same thing: controllability of the user experience. This is similar to the mobile Internet in the 2010s-the war at that time was not about "whose mobile phone was faster" but about "whose ecosystem was more complete." But AI is far more complex than mobile phones because it involves ethical and legal issues of "human-computer symbiosis." For example, Codex's "computer control" feature may seem cool, but if an Agent manipulates files on your computer on his own, who will be held accountable? The "reversible" design emphasized by STEPX may be to deal with this risk.
The impact of this change on the industry landscape will be far-reaching. First, the boundaries between hardware vendors and model vendors become blurred. Companies like STEPX may become "Apple in the AI era", locking users in through hardware, while companies like Anthropic may become "Intel in the AI era", focusing on providing underlying capabilities. Second, the window of opportunity for startups is narrowing. In the past year, financing for embodied intelligence has soared fivefold, but the report "2026 Most Investors Focus on Artificial Intelligence/embodied intelligence Enterprises 50" also mentioned that the lack of a "business closed loop" is the biggest risk. This means that companies that only show off their skills and have no ability to implement scenarios will face large-scale elimination in 2027. Finally, the advantages of giants will be further expanded. Tencent's two-track war (Hunyuan +WeLM) is an example-giants have enough resources to explore multiple paths at the same time, while startups can only all-in one track.
Half a year to a year later, we may see the following key changes: First, there will be a bubble of "pseudo-innovation" in AI terminals. Many companies will launch "AI phones" and "AI glasses", but most of them are just a simple superposition of hardware + APIs, and there may be only 1-2 companies that can truly form an ecosystem. Second, the implementation of agents will shift from "tool-based" to "platform-based". Currently, most Agents are single-point tools (such as Claude Cowork), but in the future there will be an "Agent middle platform" that can flexibly combine different Agents to solve complex tasks. Third, there will be "AI fatigue" in the industry. When AI fails to deliver on its "revolutionary" promises, users and investors become more cautious, which will lead to a wave of startups that fail.
In this process, the biggest beneficiaries may be those companies that "understand scenarios" rather than those that "understand technology." For example, although companies like Senbo Technology may not be the most advanced in technology, they understand the pain points of specific scenarios such as marketing and customer service, and can embed AI into real business processes. The biggest losers may be those "technology-first" startups that may shine in demos but struggle to move forward in the real world. In addition, traditional hardware giants (such as Apple and Huawei) may become the biggest variables-if they can deeply integrate AI capabilities with existing ecosystems, they may redefine the landscape of this war.
In the end, the outcome of this war may not depend on technology, but on who can better understand "people." STEPX's emphasis on "trustworthiness and controllability" and Anthropic's emphasis on "real working scenarios" are essentially answering the same question: In an era when AI is ubiquitous, how can humans maintain a sense of control over technology? The answer to this question will determine the next decade of AI.